Friday, 23 October 2015

PROJECT 2A: STILL LIFE RENDERING WITH MATERIALS, LIGHTS, CAMERA VIEWS WITH SITE CONTEXT. (EXTERIOR RENDERINGS)



Insert materials for the floor and stepping stone.



Insert materials for the deck, stairs and the outdoor swimming pool.


Insert materials for the wooden louvers.


Glass and metal frame for window and folding doors.


Lastly, inserting the roof material.


Create contour and insert texture of site.


Cameras are inserted for different views of perspective. I have inserted 4 cameras to compare which has the best perspective views and choose 2 among it according to the requirements.


Next, lights are inserted for shadows and lighting. 


After adding lights, shadows appear after rendering.


The chosen perspective were further edit in photoshop. This is the first perspective which is bird-eye view.


Background were added. Shadows and colours are to be enhanced in photoshop in order for a more realistic appearance.




The second perspective is in eye-level view.


Eye-level view


Bird-eye view











 Materials used in rendering.


Thursday, 1 October 2015

PROJECT 1: MODELLING OF AN ARCHITECTURAL DESIGN


Import scanned floor plan and scale to the right dimension and trace over the floor plan. 


Extrude the base, louvers and the stepping stone as pathway to the building.


Extrude exterior and interior walls.


Deck created outside the wall.


Stairs created inside and outside the building.


Extrude outdoor swimming pool.



Holes are made on wall to create doors and windows. Frames are then added.



Glass of window and folding doors are created. 



Loft to create roof. Glass for skylight is then added.






Perspective of beach house after rendering.